AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.7.1.16.0

Solo, PvE & PvP

Three completely isolated worlds built around different relationships with other survivors.

Current build map screen
0.7 prototype screenshotThe current build is focused on Solo foundations. PvE and PvP remain planned isolated worlds documented here for direction only.

Complete gameplay isolation

Solo, PvE and PvP are separate worlds. Characters, inventories, discoveries, Safe Houses, economies and deaths never cross modes.

Solo

Current focus Your private persistent survival world, with no other human players.

PvE

Planned · 0.9 Shared cooperative world with completely separate character, inventory, discovery, Safe House, economy and death state.

PvP

Planned · 0.9 Separate PvP world layered onto the online-world branch only after PvE/mode-isolation foundations are established.

Account entitlements

Account-level non-power entitlements may persist across survivor deaths, but gameplay state and paid power never cross world boundaries.

Roadmap snapshot: 0.7.1.16.0. 0.8 is intentionally uncommitted after 0.7 BETA sign-off; online PvE/PvP work is planned in 0.9.